Follow the links for PDFs or more information.
Exploring Reactive Video Game Soundtrack Design in JMSL and JSyn
my graduate thesis.
Please e-mail me at jengrier@gmail.com if you'd like a PDF copy.
“Genre-Specific Methodologies for Gameplay-Influenced Soundtracks”
for the Audio Engineering Society, which was presented at the Audio
for Games AES Conference at the Royal Academy of Engineering in
London, UK in early February 2009 and published through AES.
Therefore, you can now purchase the paper through AES!
WRMC Radio Station Manual (.pdf)
technical writing as the senior technician at Moravian College's WRMC
ANAGENNISI: Recreating a Forgotten Sound (.pdf)
honors undergraduate thesis in ancient Greek music theory and application







